About the event
The Center for Innovation in Teaching and Learning (CITL) is hosting a day-long workshop on Thursday, January 9th, 2020. Coffee, tea, and lunch will be provided.
This is a great opportunity to discuss teaching with colleagues and CITL staff, learn more about key instructional tools and approaches, and 'warm up' your teaching skills for the spring semester. We will also be offering tours of innovative spaces at the end of the day. Please see the schedule of sessions below as well as descriptions of each session and what you can expect do and learn.
Please register by 9:00 am, Monday, January 6th.
All workshops will be held in the EWFM Library in the CITL. We will email registrants with registration confirmation and workshop session locations. View and download the flyer.
2020 Winter Workshop Schedule
Below is the full schedule of sessions for the day. Click on any of the session titles for a more detailed description about each session.
9:00AM–9:30AM Plenary Session Light Breakfast |
PLENARY SESSION: COURSE DESIGN, PEDAGOGY, AND TECHNOLOGY Presenter: Greg Reihman, Associate Vice Provost, Director, Center for Innovation in Teaching and Learning Location: CITL Commons |
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9:45AM–10:45AM Breakout Sessions |
Course Site Refresh: New Look, New Features, Tips and Best Practices for a Successful Semester
Presenter(s): Bobby Siegfried Location: EWFM 520 |
Designing Multimedia Assignments
Presenter(s): Julia Maserjian, Allen Kingsbury, Jarret Brown |
Matrix Games
Presenter(s): John Carter McKnight, David Runyon
** Double session (9:45am-Noon) **
Location: CITL Commons
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(no session)
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11:00AM–NOON Breakout Sessions |
Five Essential Tools for Content, Collaboration, and Communication
Presenter(s): Holly Zakos Location: EWFM 520 |
Implementing Data Projects
Presenter(s): Rob Weidman, Jeremy Mack Location: EWFM 370
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Design Thinking Basics
Presenter(s): Shannon Varcoe/Jason Slipp Location: EWFM 379 |
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NOON—1:00PM |
LUNCH Location: CITL Commons |
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1:15PM–2:15PM Breakout Sessions |
Inclusive Teaching: Where the Rubber Hits the Road - Making Course Content ADA Section 504/8 Compliant and Accessible for All
Presenter(s): Bobby Siegfried Location: EWFM 625 |
Engaging Students with Augmented and Virtual Reality
Presenter(s): Stephen Sakasitz
Location: EWFM 379 |
(no session)
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Growth Mindset and Student Writing
Presenter(s): Greg Skutches EWFM 520 |
2:15PM-3:15PM |
Tour of CITL Spaces
Location: Start at CITL Commons |
Workshop Descriptions
Plenary Session
Course Design, Pedagogy, and Technology
In this opening session, we'll begin our 'pedagogical warmup' by sharing some perspectives on student learning, the role of educational technologies, and the instructor's role in the classroom.
9:45am-Noon| Breakout Session (NOTE: This is a double session 9:45am-Noon)
Matrix Games
Matrix Games: A Short-Form Gaming Option for Reactors
Session Presenters: John Carter McKnight, Assistant Professor, Sociology of Emerging Technologies and David Runyon, University Librarian at Harrisburg University
Matrix games are tabletop games built around a map and argumentation. While typically used as foreign policy training tools, the format may be applied to any content with a physical setting and 3-8 players or teams with goals to accomplish. Gameplay is built around argumentation: a turn involves one player presenting an action they wish to take and their reasons why they think they can accomplish it with available resources. Other players critique the argumentation, providing their own reasons why the action may or may not succeed. Arguments are adjudicated by a facilitator by weighting a die roll. This session will explain the use of Matrix games in the classroom and provide a one-hour play session of the South China Sea Matrix game currently used as a final exam in the US Army War College's graduate distance education program.
9:45am-10:45am | Breakout Sessions
Course Site Refresh: New Look, New Features, Tips and Best Practices for a Successful Semester
Course Site is an essential part of course delivery, and for 2020, Course Site will be receiving a fresh look and feel and some key new features. In addition to reviewing all that's new, we will share some important tips and best practices for maximizing successful use of Course Site. We strongly encourage participants to bring your burning Course Site questions as there will be ample time to review those questions that are most important to you - and most likely many others as well.
Designing Multimedia Assignments
Come see examples of the work students have done in audio and video production and discuss how assignments were structured to ensure student success. We'll spend time in breakout sessions with faculty who are considering audio and/or video assignments in their courses.
11:00am-Noon | Breakout Sessions
Five Essential Tools for Content, Collaboration, and Communication
This session will introduce Lehigh’s LMS (Course Site - discussion board, choice, quizzes), and several tools such as Panopto, Zoom, Google Assignments, or Turnitin, that help faculty to meet their pedagogical goals.
Design Thinking Basics
This session will walk participants through the basics of Design Thinking. Design Thinking is a problem-solving process. It has a human-centered core and utilizes elements such as empathy and experimentation to arrive at innovative solutions. The Design Thinking process can be utilized for research, course development and anything in between. We will also discuss how Design Thinking can be utilized by your students on project-based learning activities. Participants should be prepared to move around, laugh, share, tell stories, and walk away with a solid foundation in how Design Thinking can be utilized in their professional, academic, personal lives.
Implementing Data Projects
If you are considering data analysis in your research and teaching, please join us to see examples of geospatial and data visualizations. We'll spend time in breakout sessions consulting with faculty who are considering implementing data analysis and dissemination in their research and teaching.
1:15PM-2:15PM | Breakout Sessions
Inclusive Teaching: Where the Rubber Hits the Road - Making Course Content ADA Section 504/8 Compliant and Accessible for All
In this practical and interactive session, we will focus on a key principle of inclusive teaching: accessibility. We will learn how to make course content (documents, assignments, multimedia) accessible for students of all abilities. We will share strategies, best practices, and highlight the importance beyond simply complying with federal accessibility laws. We will also share tools that are available and supported and how easily they integrate with the typical workflow of creating and delivering course content.
Engaging Students with Augmented and Virtual Reality
Augmented reality and Virtual reality are being implemented in Lehigh classrooms as another way to motivate and engage students. In this workshop, we will discuss best practices and suggestions for incorporating AR/VR content in the classroom as well as learning about some of the free tools and apps that students can use to create original AR/VR content (with little or no programming). Participants will also be able to demo a variety of different VR headsets and viewers currently available through the CITL.
Growth Mindset and Student Writing
What is a growth mindset? And what does it have to do with student writing at Lehigh? This workshop will define the growth mindset concept, examine practices by which it can be developed, and explore the various ways it can enhance the learning value of the writing students do in courses across the academic disciplines at Lehigh.
2:15PM-3:15PM | Tours
Tour of CITL Spaces
Meet in the CITL Commons with staff from the Instructional Technology and Digital Scholarship Teams. You'll then visit and learn about how faculty and students teach and learn in each of these CITL spaces.
- Digital Media Studio (DMS)
- One Button Studio (EWFM 522)
- Visualization Lab (EWFM 370D)
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